Hello developers, so recently I modeled some scenery assets for my tycoon game. I added a few tree, rock and bush variants. What do you think? Does it look good and do I need to add more tree, rock or bush variants? (These are suppose to be low poly assets).
3 Likes
- Make the trees taller (stretch the green part up). Also, try making it lean or putting cuts around each cone so that it feels different when you rotate it. Examples:
- The bush looks a bit out of place (it’s too smooth)
I recommend you play some simulator games as they are packed with low-poly stuff.
2 Likes
That looks amazing. Also, how do you make those cuts? You use blender right? Also do you apply solidity to the whole tree or just the Cones?
1 Like
Use the knife thingy, also you don’t need to solidify the tree (or cones) as it looks thick enough
Not sure about the solidify thing though, because if I don’t use it, then my trees look like paper. Maybe I’m just modeling them wrong or something.
These models look good! Nice job on them!