(I QUIT WORKING ON THE GAME MONTHS AGO, SO YOUR ADVICE WON’T BE AS HELPFUL)
Hey there! So I have been working on a new Story game for the past few days and I would like to see what the community thinks about it, and if I should add, remove or change anything.
Story:
School has just finished, but one of your friends (his name is Mike, for now) didn’t come to school today because he is “sick”. You and your friends decide to take the bus and head to Mike’s house to check up on him. When you’re dropped of the bus, you knock on the door, but to your surprise there is no answer. You then realize the door is unlocked, so you and your friends enter the house, and then get greeted with a monster/demon/zombie (I don’t know what it will be yet lol)
(sorry for bad video quality, and sorry for bad game quality lol. I cannot play on high graphics and record at the same time. I also had to upload it to YouTube because the DevForum would not let me upload it as an mp4 file)
I would like your to hear your opinions
What style do you think the game should be? I think it should be low poly and simplistic.
Lobby ideas:
.Replace the font for a more simplistic font (such as gotham black)
.Give the school a name, as @izNatt suggested
.Add small plants to the school grounds
.Make the school grounds bigger with a parking lot
.Add an equipment box where you can buy tool gamepasses
Story ideas:
.After finding the enemy you need to hide in some alleys but a swarm of zombies/monsters/demons or goo is rising, and you need to do an obby along fire escape ladders on the sides of buildings
.You eventually meet a hero who can help you
.It ends with a boss battle and possibly a cliffhanger
All the rest seems great! I can’t wait to try out the game when it is public. Keep us updated!
I want a real story game with real character development, good writing, and gameplay this is what I think a story game should actually be regardless if its an hour or 5 hours long