Play the game here! Idiotic Combat - Roblox
Thanks
Cool game!
I like it when I become a helicopter and get flung, but add more props on top and behind the buildings because I keep ending up there and it is completely empty and boring.
Make players radgoll when they die and maybe on hit (it will be much more satisfying and less stiff)
Lower the saturation a bit.
Give players a weapon to start instead of having them go to the shop and equip it.
Add more sound effects and music because the bonk noise gets annoying after a while (for example: add car sound effects)
Make the shop a safe area
Change the map layout - it is confusing with the shop being a random dumpster
Randomize spawning
Add more options for movement
Since becoming a helicopter and being flung everywhere is one of your main game features make skyscrapers or something similar so players can bounce into them while being flung
Make it so you can’t equip multiple swords
Add a debounce for the equip sound ( I can spam it super loud )
This might be too goofy but make it so that when the player is a certain velocity and hits a wall they explode.
Very Simple concept but its a functioning concept. Funni little game. The aesthetic of the game fits together nicely. Maybe when switching between UI menus, have the already opened one close so they dont overlap and fix that spawnkilling by giving plays a 1-3 seconds shield or until they move and randomize the spawns a bit.
I only have a few suggestions
Background music and car sound effects would be nice
Players Ragdoll when they get hit
The shop being a safe area
And maybe make it to where if you hit somebody onto the road and they get run over it counts as a kill.
I got flung out of the map but I dont know what caused it. It could’ve been because I got hit by 2 players at once.
I like the UI and the style of the game fits together nicely.
Good job on it!
when you hit a player in to a car you already do get a kill, if they’re run over within 5 seconds. Anyway, thanks for the feedback!
I have joined back and found a glitch. If you continuously jump on the green part at the entrance to the safe zone and then immediately go outside of the safe zone, your forcefield will still be on. And if you get hit into the safe zone and then bounce back out, the same thing will happen.
Yeah. I found that. I couldn’t fix it so I just ended up removing the safe zone.