I never really made “experienced” building projects before, this is my first time trying to look into detail for a game I am making. The interior is of a nuclear submarine and the goal was to make it feel like the industrial and complicated interiors submarines offer while also attempting to use Future lighting to it’s full potential.
Some images:
Middle Entrance Hatch Room
Nuclear Missile Lobby upper floor
Nuclear Missile Lobby Bottom Floor
Medical Bay(Right Behind the Nuke Lobby Bottom floor image)
Cafeteria
Hall from Middle Hatch Room to Control Terminal
Control Terminal
Nuclear Reactor Chamber(Electric Engine bay being behind the doorway in the distance)