Cool Creations is usually used when you need feedback on a large chunk of work as opposed to a singular building. This category is also fine for requesting advice or feedback on smaller builds. In terms of accessing the category, make sure you check out the post approval process (available in both the DevForum rules and the New Member FAQ, both of which were sent to you when your trust level was upped to New Member).
That being said, the abundance of images is much appreciated - it allows those who are viewing this thread to get a larger perspective of the structure you’re working with and thus opens up more opportunity for extensive feedback. Personally, I’m no builder, but I can identify parts that need some work when I see them.
Overall, it’s certainly a nice start. There’s definitely some improvements to be made and that’s okay - building is something that requires a lot of practice (at least it’s not too much delving into material like with programming… lol).
That being said, let’s go.
First, ninth, fourteenth and fifteenth image
I couldn’t really discern what the pieces at the top were for - the black boxes. They seem kind of randomly placed. I’m not too sure what you were trying to accomplish with this image, so if you have some kind of reference image to share, that would be amazing.
The helipad also feels a little too bricky, tall and out of place on the police station. If it isn’t necessary, I would probably remove it as well - chances are that you probably wouldn’t have a helipad on a police station on the side of the road.
The text lettering feels a little jarring to look at, given the spacing and positioning.
I would honestly prefer a sort of sign on top of the building or a logo as opposed to giant lettering scattering the windows in neon. It doesn’t fit, or that’s at least from what I can see.
Second image
I’m not too sure I have much to say here. There’s only three things that uncomfort me here:
- The glass is right on the floor of the building.
- The flooring could use more assets, such as carpeting or a different design that separates the floor of the inside of the building from the parts extruding outside.
- I have no clue what the below item is. If it’s a door, it doesn’t look like it’s really sitting right.
Third, eleventh, fourteenth and fifteenth image
Too much neon.
Way too much neon. This is not particularly pleasing to look at. I would recommend trying to reconfigure those items, whatever they are, so that the neon doesn’t stand out over the rest of the building.
Fourth and fifth image
Once again, too much neon. It’s even worse this time.
Assuming the green parts are meant to be a part of a computer box, you may want to look into a way to build those boxes without overdoing the neon. There are various computer racks you can reference from that don’t overdose on neon. If you do have to use neon, make it at least stand out less.
Rough example I just scrounged up randomly off the internet:
This image also highlights to me how particularly bland and flat the building is. There’s not many materials in play and the roof is… quite low. At least from the camera perspective, it seems that way.
Sixth image
What is this?
That aside, I think your tables may need a bit of upgrading. I’m not too sure wooden tables would be used at a police station; even if, they wouldn’t be ultra thin. The sheer amount of computer systems on the table would snap this
in many different ways. The supports themselves would snap as well. It’s rare that you get a single long table with only four legs. You’ll want to look into increasing the size of the table from thin to an acceptable size. Here’s another random image I got off the internet:
Obviously you’re not working with cubicles so this isn’t the best example to work from, but it’s enough to highlight my concern about wooden tables as well as the size of them.
Seventh and eighth image
I’m not sure brick really works for this situation. Especially not if you’re using the brick material. I’m not quite sure what would be a better fit in this scenario, but it’s certainly not brick.
The cell doors feel a little too high to the ceiling,
and they feel more like grates than actual cell doors. Very blocky grates.
I’m not sure if you intended to get a cafeteria feel for this next image, but it hasn’t really worked. Chairs are missing, the tables are too orange (and blend disgustingly with the floor) and they’re quite linear. I would suggest investing in a larger area, spreading tables out and adding kitchen space. You may also want to change the colour of the tables or add accents/lining around it to separate it from the floor.
Sixteenth image
Only criticism, since I’ve already poked at the black boxes and the appearance of the helipad, is the ladder.
As far as ladders go, I would probably make the ladder a little thinner. If you experience issues with the ability to climb, you can add an invisible truss along the ladder which will be climbed upon instead of the ladder parts themselves.
On the other hand, if you decide to flatten the helipad and get rid of the stairs, you might find interest in using a staircase that rounds the helipad.
Keeping a hexagonal shape in the case that you give the helipad a makeover is fine, but you’ll want to make it feel less blocky. For me, this is typically by adding more details to the helipad to take away from it’s simple nature and instead to speak to me like “this is a helipad”. In case working with a hexagon is hard, you can also expand up to an octagon or further. It’s all about experimenting what fits best.
Seventeenth (and final) image
Now that I get to look at the black boxes up close… I’m sort of confused.
Which one of these were you attempting to achieve with the top image? In the future, I would probably look towards changing the shape of the roof fans or giving them more of a personality other than a decal and a block. But that’s alright, you don’t need to immediately get into all that - start simple and work up from there.
That’s all from me. I don’t really have any way to conclude this, so I’ll just tell you this much: good work as it stands for now. Always try to experiment around and see how you can improve your builds, with reference images or trying out new things. The path to improvement is long (and probably doesn’t end either). Good to see that you’re taking up an interest in building and want to improve!
On another note… if you have wood grain, you might want to throw that into your post as well. Use of materials on assets in your build is also something that fits into the scope of a feedback thread and wood grain is no exception.