Dear Roblox Developer,
I was working on a punching system for about three days.
The animation isn’t very good yet, but it’s enough to show you the combat system and get some feedback. You can say something about the following points or perhaps mention your own aspects if they could help:
- Safety (every important is on server but maybe you find something)
- Hitbox (too big, too small, not reliable)
- Maintenance (adding new styles; i personally think it is very easy)
- your own aspect
Description of the system:
An animation is played on the server and a raycast is created between the position of an attachment of the right/ left hand/ leg from a few milliseconds ago to the current position of it. If it hits a hitbox of a different player, it deals damage.
I appreciate any feedback!!!