Please consider using the “What are you working on currently?” topic!
This game is loosely based on Sonic Frontiers however it’s not near to being finished. The plan is that this game will be open-world or open-zone. I am looking for some feedback as I am a single developer and the current state of the game is unfinished and slightly buggy. I do however recommend setting the graphics quality to 5 as the game might lag. I might add that since the game is unstable it is set to only be played on a computer.
Here is the link to the game: Sonic’s Venture
Feedback is greatly appreciated
Theres still so much T posing and the momentum gain is goofy.
For T Posing, you could try loading all animations at the beginning of the game and play them when applicable, preload them with ContentProvider (i forget if you can do that), or editing the animate script, it depends how you have your animation controller made
For the goofy momentum, an easy route you can take is to tween the speed, and cancel the tween whenever they stop moving, not sure if theres a better route or if this is the best but thats how i would do it.
Update 29/11/2022: Since Roblox has some limitations as well as issues within the game (lag, T-posing instead of animating, stuff not working properly, etc) I am in the process of porting this game to Unreal Engine 4
I think you can do so much better with the boost trail… it’s made of particles. Using a trail effect object would be way better and, frankly, I would also set the time that it takes for it to disappear much much shorter. Other than that, great game! I couldn’t even think of doing a Sonic game myself without the Sonic Sound Engine.