Thanks! I’m a huge star wars fan and wanted to recreate something like this in a star wars game, I’m actually making it off of a star wars series so yeah most of the inspiration comes from that!
I set the lighting to shadowmap, which it was already on voxel, but I see little to know difference in the build and don’t see a shadow on the objects, when cast shadow is on. Any help? Also, thanks!
Hmm, that’s checked on too. It seems like all the terrain canyons and landscapes I created all cast a shadow, and when I click off the Global Shadows section I can visibly see no shadow on the landscapes, but the parts and bricks themselves aren’t casting a shadow, and when I uncheck GlobalShadows I see no difference. I’m not sure what’s the problem.