Feedback on my swampy cemetery

Note: Please let me know if you lag when playing the demo! As well as what graphics level you currently are on.

Creating a swampy and misty cemetery. I tried to give it the same vibes as ‘Goosebumps’ and I think the skybox (the green fog in the far back) really pulled it together.

Also since a video would be low resolution I didn’t want to add it here, but the plants move thanks to WindShake and there’s random fireflies as well as shifting fog which you can kinda see on the ground.

If you want to see it all in action I suggest playtesting it here. Any feedback on how I can make it look even creepier would be nice.

(If you see me in game I’m just testing lighting, sorry!)

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WAIT That is so cool, how did you do that? I’m talking about the camera being stuck in one place.

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Pretty simple actually, reminder you have to set your own CFrame coordinates. You can get it by doing like print(CurrentCamera.CFrame).

wait(.25)
local CurrentCamera = workspace.CurrentCamera
CurrentCamera.CameraType = "Scriptable" 
CurrentCamera.CFrame = CFrame.new(cframe coords here)
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Wow, that’s cool I will keep this in mind for my next showcase!

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