Sword system is looks hot dude, scripts are ideal.
But man above me said that animations are cool, well, cant say so,
Steps look too fast to be honest and they are very short, just feels like there is some baby in armor, running hella strange.
RMB/Heavy Attack is pretty slow, so person can dodge that in seconds or just start to combo you. (3 times slower than LMB/Light attack)
Hey guys , thanks for the feedback , I’ll try to make changes.
As for azazinchic’s feedback
i am using inverse kinematics for the legs of the characters
the animation for the character is overlapping the IK, and it’s making weird stuff
for the cause i don’t know to be honest i might fix the animation in the animation editor if that helps
just feels like there is some baby in armor, running hella strange.
As for the Heavy attack i don’t know how many seconds it should have
You did a great mechanics on animation. Everything looks great. A suggestion is adding a sound affect for the dash! If a game that looks something like this comes out, I’d definitely play!
not bad, however running away ruins the whole point. there should be a cool down between how you can use your shield ability, and overall more strategy rather than just run, hit, block, go back.