It’s a game about humans versus AI-controlled zombies, just like your typical infected games,
the reason is that I decided to do this instead of using my time on a “Find the…” game that I quickly got bored of, I think spending my time on something I care about is better as I won’t lose motivation as swiftly.
Anyways, here is the thumbnail(I don’t have much experience with Roblox thumbnails, really only touched Unity before, it’s been such a long time since I touched Roblox Studio, so feedback is very appreciated, thank you):
Edit 1: Game link, barely even started, and the enemy NPC is a free model, I haven’t got around to scripting enemies yet.
Edit 2: What the game contains right now(If you could even call it that)
- Two gears, both based on Roblox gears
- The one based on Bombo’s knife’s animation is bugging out sometimes and I will fix it in the future
- The Spy Eye gear was broken, and it also didn’t close the UI when the user died while using it, hence it’s a completely new script excluding the animations
- A low-poly model of an explosive barrel that could roll
- The sea killing the user because of your inability to swim
- A piece of land, with no houses because I didn’t even start building much yet
- A stack of papers explaining the references of each gear