Hey I’d like some feedback on my Tower Defense game ive been solo developing. Its been getting more dedicated playyers but only a few keep coming back. Let me get some advice and features i should add
1: The UI isn’t good
2: The lighting isn’t good
It needs to be polished:
- More responsive UI
- More “full” maps
- Improved UI design and theme
etc.,
Hello,
Ive played the game and it needs some improvements.
Lobby
The lobby needs some improvements, maybe adding hills to the edge of the map so the void wont be visible would be better
The buttons imo is too big, scaling the buttons down and the tower buttons would be better
also i noticed that you only have 1 tower when you start playing the game, it would be nice if you give more than 1 tower
and one last thing about the lobby is that the viewportframes of the tower buttons sometimes too close like the farm, try adding offset to the viewportframe
Gameplay
When i enter the game im just floating when it was in voting section maybe add a little map for the voting section, and after i vote it instantly move on to the gamemode voting, i recommend waiting until the timer is up then move on to the gamemode voting, same as the gamemode voting wait until the timer is up then start the game.
after the voting i realized it has 35 max towers isnt that too much? anyways the games pace is too fast imo (like the cash rewards are too much) and i got max leveled tower in just a couple waves, also some scout tower attack animation is bugged. And the skipping button appear too fast so i can just click skip and it moves to the next one.
So far it needs UI and Gameplay improvement and making the animations smoother
Cool, i’ll add some improvements based off your feedback. Thanks!