So recently I’ve seen a post about gifs in Roblox which would basically use a texture and a sprite sheet, so I’ve kind of implanted the same system to an ImageLabel but using a vertical grid sprite sheet instead of a custom grid sprite sheet. And of course, this doesn’t use multi-able images because it uses a sprite sheet.
Of course, you can also use this for loading screens and you could even use this for moving backgrounds.
Nope not all, all you have to do is convert a gif to a vertical sprite sheet and then set the correct pixels of the frame, the script will do the rest!