FeedBack On My UI

What are you working on?
Well I wanted some feedback on my UI to see if it would work with the terrain map and what the point of the game is

Basically, the game is like a terrain battlefield. Has over 2310 weapons to choose from and these are just some examples so basically a weapon battle game that has a sort of realistic terrain map

8 Likes

looks very nice
maybe add space to the weapon names tho

anything else? like changing colors adding a tween effect maybe some diff gui positioning? although wdym adding space? this could help me improve as this looks very poorly made

like instead of it saying “JoyfulPeriastron”, make it say “Joyful Periastron”

gonna guess since u have over 2.3k weapons that you grabbed the data from the avatar store, and the items there does have a space in their name

also make the name part above “equip” larger

mayyyyyybe move the search a little lower so that it has the same height from above it as to below it

actually like 5% of the weapons are gonna be from the avatar store also there is an attribute in the weapons that has the correct name for it but i dont know how to access the attribute because if i do like the name its throws me an error that the value does not exist

oof
but then where is the weapons from? you couldn’t have POSSIBLY manually created more then 2.1k weapons by hand right?

also I feel like if this is for a specific game (rather then just for fun), its probably worth it to somehow get the attribute working, since although its minor, it still seems like it could be a pretty big improvement

anyways gtg sleep probably wont reply

these are about 0.1 percent of the weapons im putting in the game, i just made the game today so im just borrowing some weapons to test some stuff out also the Attribute has the correct name and its Called
GEARDATA_name and the thing inside it is
Amethyst periastron

1 Like

I actually like this. It’s very simple, and the UI is not too off-centered.

Although, the opacity for the UI frame makes it hard to see, as the background setting blends in.

wdym its “hard to see”? i can see just find, are you saying that the colors as very transparent and they need to be lighter?

I think you should bring down the opacity and add some color to it. One more thing that you should add is that, when you click on the item it gives you a description of the item. And add a different UI for the names, Like a UI for the image and a UI for the name, and has a really small gap between the image and the name of the item. Other than that it looks really good. Good job!

the reason why the names overlap with the weapon image is because its supposed to be 100x100
besides im not gonna do that since there is a part which shows the full name such as this, plus what color do you suggest? the color for all the 0.5 transparent frames are usually by RGB 10,10,10 or 0,0,0 plus idk know how to rlly use httpservice to check for the images and then check if the catalog has that image and then grabs the description for that item