I’m a self taught UI designer and programmer, I have recently been working on this UI for my Juice Bar game and I’m hoping for some appropiate feedback to be given. It has many features, including music, store, menu and more. This is heavily inspired by Frappe’s UI in their V3 and V4 games. If you have any design ideas, bugs, or new things for me to maybe implement. I’d be more than happy to listen.
Some of the stuff such as Staff, Credits & eventually Donate could be placed around the spawn, which would turn out fancy for sure.
My preference, that’d also save space to smaller the UI.
Adding some smooth to the edges, adjusting the icons and text properly & cleaning the Staff icon would keep the UI.
Implement a cooldown when pressing the button so that the UI is fully open before closing again, do that with the sound as well.
Inspire yourself from other games, these implemented UI’s as elements to fit the game design / style.
Using Textlabels / Textbuttons would fancier your GUI, as for example to add stripes, folded corners and whatever is possible.
The minimalistic design of the side menu has a good idea behind it, I think it could use a more solid color palette, it would attract more eyes rather than the basic transparent template. Do you design in studio or from an exterior service?
Over the past few weeks I have been working on a few suggestions by others and some devforum members, also some of my ideas. I found UIGradient and it has really upped the level of UI design for me.
I’d also like to add that it is a bit choppy at the moment and some positioning problems are occuring which I will fix when I am next online.