Hello everyone, I’ve been working on a little game with a friend of mine for a little while now called Attack of the Killbots. The game side of things is incredibly unfinished. There’s only one placeholder map, only 20 waves, and a few enemies. There is a working difficulty system, however it can’t be changed outside of admin commands.
However, the main area we’ve been devoting our time to is the weapons. There’s currently 8 weapons you can select through the shop in the lobby with a few attachments included. Most of the weapons are unique and have their own gimmicks, however they’re not perfect and are bound to change. They normally cost money, but I’ve made them free for playtesting purposes.
The shop UI only has one tab for the weapons, but that’ll change sooner or later.
Anyways, please tell me what you think. I’d love to know how I’m doing so far. Maybe I’ll even catch you ingame, I’m just about always working on it.
You can press E on a few guns for special abilities.
This game is super cool and super fun!! I think making the assault killbot shoot bullets instead of missiles would be better. Also after wave 2 theres a spelling error, where you spelt ‘assault’ as ‘assualt’. Maybe reduce the damage a bit.
About the lobby, I really think it would look way better using either materials or smooth plastic. There are a lot of cool details that arent really visible because of the style.
Thanks for playing my game, I’m super glad you liked it. I’ll be sure to fix the spelling error. Also, there will be armor and stuff so the damage might stay the same. What wave did you reach?
It’s a lot easier with multiple players, which is how this game is intended to be played. Also, cowboy mode hasn’t been added yet but I’m gonna make it some kind of fan fire ability. I should really take it off the attachments list. I’ll make sure to correct that other spelling error.