Feedback on my vibe/exploration game

Hello everyone hope you are all having a good day

I am currently working on a new game called Nyctophilia (not finished). The point of the game is simple,you either have the choice to hanghout and “vibe” or you can explore the game and find its many secrets. I am not sure if this game will apeal to many people but none the less I was wondering if anyone could give me some tips and tricks as to improve my game.

Any help/feedback is apreciated :black_heart:

Link to the game : Nyctophilia 🖤 - Roblox

First of all, I really like the vibe the game has. It feels adventurous, especially with the music. I think some more ambient sounds could help compliment this vibe and make the game feel more full. I noticed there are some areas that you have to do parkour to get to. It might be cool if you could add more parkour courses with varying difficulties depending on the area to keep people entertained. A lot of vibe games have a time played leaderboard which adds some competition to see who can stay in the game longest, that could help with retaining players too.

I am not sure what your vision for your game so take this as you will. So far I think you are doing a good job.

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Like what littlebird78 said I agree on it having this adventurous feel while at the same time being able to function as a vibe place, which reminds me a bit of The Vibe Cafe. The parkour areas, specifically the first one, felt a bit harder than the others due to a brick that was a bit further off. Again like littlebird some ambient sounds would go well with the area and make it feel a bit more lively. Keep up the good work though, I am interested in seeing how this turns out.

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