I am currently working on my volcanic game.
It’s the same concept as every single volcanic game.
You have to survive the volcano erruption, without even having a map somehow.
The game:
It has shake effects, and loads of stuff.
I am currently working on my volcanic game.
It’s the same concept as every single volcanic game.
You have to survive the volcano erruption, without even having a map somehow.
The game:
It has shake effects, and loads of stuff.
The game at all is very good. But you could improve the eruption as it is very laggy.
This was a neat experience. Like AviaBasil said, it’s pretty nice. Now to a review:
In my opinion, the eruption seemed to occur out of no where followed by the sky changing into a fiery theme after a few seconds. The sounds the volcano made were a little too loud and further into the eruption became overbearingly loud (I believe this has to do with so many explosion going off at once). Tldr; Only things I’d suggest looking into are the amount of explosion further into the eruption as well as phasing in the eruption (it spooked me while I was looking at something else out of game).
The game is great!
Like @MyNamesJoshuaa said,
The sound was quite loud and not very good. The rest seems good.
Maybe add a little wave with lava flowing onto the ground as it would be more challenging.
That’s all I have to say, goodbye!
Well, i tried fixing the loudness of the explosions by changing the volumes lower than .5, However, it is still loud and laggy somehow.