Hello!
I’ve been working on a really cool yet hard indie game! An obby game that has a story game like feeling. It’s been almost a month since the production for this game started I’m really proud how far I’ve gotten!
This is the first time I’ve gotten so far, yet so motivated to keep making progress each day! Let me know if you have any feedbacks!
You can also follow my Twitter! I post alot of cool stuff there as-well!
It’s all just modelling for now! I’m really new to scripting so I’ve challenged myself to script everything (with help ofcourse), and I’ve decided to do the scripting part by part, so every obstacle I’ll clean some code up, and create new scripts
I have actually learnt quiet a lot from my friends/devforum/researching/experience, I’ve planned to create 50 stages with an extra stage which is supposed to be a boss fight! I’ve planned really unique stage’s which aren’t finished yet, but will look stunning when finished!
i know but, can we see harder stages? also, add detail and rocks and vines and shrubber and stuff to the walls to make it look more like a cave than S Q U A R E TU N N E L? yeh? also have water in some places maybe? and more plants? more bumps too? idk tho
also, icy, when is a planned release date for this game?
I’m planning to add “harder” stages as you say, I’m just starting off easy stages and making them harder each stage, and it’s supposed to be a witch house not a cave , I’m planning to add “water”, and including “water” in a stage. I really can’t decide as this is my first game but I’m hoping to release it by 2022