This is my first proper post here (aside from a bug report I made earlier), and I’m super excited to share something I’ve been working on for a while now. I’ve been developing this game for over 2 years, and it’s finally starting to take shape!
I’d love to get your thoughts and feedback on what I’ve got so far. Whether it’s something big or just a tiny detail on how I can improve the build, if you think it can be improved, I want to hear about it! I’m here to make this game the best it can be, and your feedback will be a huge help.
Feel free to share any suggestions, critiques, or ideas—I’m all ears! Thanks in advance for checking it out and helping me out. Can’t wait to hear what you all think!
(Also, if you’re curious about the game, I’ll be sharing more updates soon!)
It has a pretty interesting vibe to it.
I’d say it’s weirdcore, mainly due to the bartender with eyes on top of each other and the creature thing that is stuck under the washing machines.
I’d like to explore more of it, but I do get VERY laggy when trying to walk outside of the spawn area (even at minimum graphics…)
Great attention to detail, had to play on lower graphics setting though so I’m not sure if I was getting the full experience. Feel like this would work well for a Nico’s Nextbots style game.
Yes, I’m very sorry about the lag. The game is highly intensive because it contains many duplicated parts that I have to manually readjust. Additionally, it includes not just the build at spawn but multiple other massive structures.