Feedback on planet atmosphere transition

so im making a game where you can travel space and enter planets
i have a system where it will have moving spheres to act as the planets while in space, but then when you get close it will teleport you to the higher detail and actual terrain (which doesnt move) of the planet (green and blue spheres as shown in the video)

im working on the transition right now and i need feedback on making it look better

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How big do you plan on making the planets? Because there might be a loading problem when teleporting, meaning that the players would see parts loading in (Or lag). If you plan on making them big I would opt for a loading screen instead of a transition

they would be pretty big, the transition will also act as a loading screen if i have to (right now it waits a hard coded half second before fading away, thats where a loading screen could go). the real planet would be roblox terrain (ideally, if not it will be a mesh)

Then I would probably add some kind of indicator telling the user that it’s loading.

ill think of something if i have to convert it to a loading screen. other than that do you have anything that could improve the transition?

No other than that, I think it works great.

Maybe after the white overlay stop the camera and let the character keep going toward the planet so they get smaller.

This planet atmosphere transition looks good! Nice job on it!