Feedback on render and questions on rendering roblox textures

Hello, yesterday I tried rendering a build of mine for the first time!
The image is attached below, I ran into an issue I’ve had before, basically when I render materials that are the default roblox material they turn out as a plain color in blender, I understand this is because ROBLOX do not export their textures with the export selected feature, but what can I do to work around this other than manually materialising each part in blender that was not a custom texture?

3 Likes

Blenderkit is automatically downloaded into blender if you’re signed in. There are plenty of more realistic materials including sand textures, plus it is very easy to insert!

Thank you, I will try this, the issue is that its all one object.

1 Like

they already have separate colors, though, so you can assign the materials from blendkit based on whatever materials are currently set up. worst case scenario just import blend kit material onto a new object, select all nodes and copy paste them to replace the material for each color