Feedback on spicy scythe

This is my first time making a complete model in blender (I usually use classic roblox studio)
and was wondering how I did and what I should improve on next time?

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As per everything, it could be better, I think it is alright but I would take off the very top bit above the scythe [the bit of the handle but it is at the top] because I think it would maybe look nicer.

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now that you say that I see it and can’t unsee it lol

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The blade of the scythe needs to be sharper. It kind of looks like a bird beak.

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make the handle part NOT neon, and also the scythe is too curvy

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Good work!

I would recommend adding some color to break things up, unless this fits the style of your game.

The thing about adding color is that I’m new to blender and don’t know how to add texture and when I import it to roblox I can’t add color to different parts of the scythe lol

Adding color to the mesh using a texture is done using UV Unwrapping, there are lots of good tutorials for beginners on Youtube.

As for feedback, you got the general shape down! Looks basic but clean nonetheless, perhaps look into using auto smooth and adding a sharp edge to the blade + excentuating the pointed tip at the end to make it appear more sharp overall.

Good work!

1 Like

It looks pretty decent for a first model but I suggest you make the blade a little sharper as it looks like a plastic toy.

This looks good! I like the overall shape of the scythe, but I would add some more detail in the blade itself.