Feedback on start menu

I made a new start menu for my game Chaos Spleef. what do you guys think of it?


I’d appreciate feedback on what there is to improve on seeing as I’m not the best at UI Designing and that coding is my strong spot

Sorry about the mobile controls in the way, I couldn’t do this on pc

5 Likes

Looks abouslety sic love th work man keep u pther great work

1 Like

It looks quite good, but I couple of things I would change.

  • “This game was scripted and modelled by jefftheepicrobloxian” has way too much space above and below it.

  • The play button is smaller than the about button, but I think the play button is more important, so it should be bigger.

  • Tied in to the above statement, all the text buttons have different sizes. And lastly, the font could be better.

Overall nice GUI, it’s soft on the eyes and visually appealing.

Thanks,
arcing

2 Likes

Thanks for your feedback, I will improve upon this

Thanks, I do appreciate your feedback

I’d recommend experimenting with hue shifting for the buttons, since it looks like the gradient is already going from yellow to red.
Right now there’s a 2-increment difference between the button and the shadow color, but I think it’s just a slight change from making the color darker;
UIBefore2
If you do want to try hue shifting, you could either make the base color lighter so the shadow is the same, you should increase the brighness, lower the saturation, and move it towards yellow:
UIAfter2
Or if you want to keep the base color the same, make the shadow darker, more saturated, and move towards red:
UIAfter2.5

2 Likes

Thank you! I will try that in my next update!