Hi, I’ve been working on a new showcase while learning how to use Blender. I’m close to completing the scene, but I’m not entirely sure about the lighting. I’m aiming for a sunrise look, where the light comes in through the green and blue windows.
I would appreciate some feedback on the lighting, as well as any general suggestions or feedback on the showcase.
Really good! I’ve recently gotten into realistic lighting in Roblox and it’s impressive. Sadly most games don’t use good lighting cause cash grab games don’t want to put in to much effort
I would increase the contrast to 0.2 and then the lighting brightness to 5
For the windows, since you have them tinted I would make a bunch of spotlights near the window in the colour of the glass and angle them as if it was from the windows
You should definitely use beams to create Godrays, also in the colour of the coloured windows
And maybe some sparkles in the air because those always look great
This lighting looks VERY GOOD AND REALISTIC! Great job on it! How long did it take you to set up all of this lighting and the environment used with it?