Feedback on the shotgun I modeled

This is my first time modeling a weapon of some kind and I hope to get feedback and such.

Renders of the shotgun

Rough model :

Finalized :

Reference photo

The weapons in question are designed to have a low-poly art style. no fancy Realistic look like what’s mostly expected.

5 Likes

Needs more a little bit Texture to make it realistic, I meant to say is needs a Rough Texture like on the Reference Photo. I like how you make the small details. :ok_hand:

definitely needs more texture, longer back part or whatever, make white part more circular, and remove red part idk what that is

The red part is a shotgun shell.
Longer stock? I’ve used the same length as the reference.
Textures? A simple noise node should help.

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It looks good for arsenal or a replacement for prison life’s shotgun

Screen Shot 2021-09-08 at 5.58.03 PM
it looks way shorter. maybe perspectiveScreen Shot 2021-09-08 at 5.58.28 PM
issue. also make it less like cubic or whatever at the back like more curved

nice job but it needs some realistic details thats on the gun

it looks shorter at that angle but if you look at this one you’d see that it actually extends less. also, the rimlighting causes edges being sharp and not beveled as it should.

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Screen Shot 2021-09-08 at 6.08.36 PM
that shouldn’t be grey,

i still think it should be a little longer

I still have some testing with the material. about it needing to be longer? I’ll look into it.
Also are you in any chance experienced in modeling?

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no, but that does not mean i cannot give good feedback. i do know a lot of edit mode tools and materials

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I would try beveling the stock to make it look better.

The stock is actually beveled. the camera angle makes it sharp. if you look above in the replies you can see a better angle.

i mean make it way more curved

Do you have an example of making a weapon “curvier”? it’s not a fashion model y’know.

Kinda like this.image

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ah alright. understood. will try it.