Obvious disclaimer: This is literally just for testing the movement system itself, does not represent a final game in any capacity.
Working on sharpening the Game Feel as much as possible.
Break it in any way you can, please share reports of jank-ery with me!
Known issues:
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Moving parts stop moving for a second when you cling to them (Very jarring)
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If you get the angle just right you can wall jump off the top of a wall instead of the side as intended (Can also possibly let you clip into walls)
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If you start clinging to a wall after being in the air at just the right point, you can clip through. + This should be fixed, or at least lessened.
Here’s the link: Untitled Movement System - Roblox
Thanks!