I was a lowpoly guy just modeling lowpoly things but I was also used to make realistic stuff but never took on a big project.So,I just had an opportunity and I gave it a try.
Right off the bat, I absolutely love and am deeply fascinated in WW2 armor! This tank looks very nice, has a good amount of detail for something of its caliber, well done!
Changes?
The Panzer III Ausf. H/ Panzer III turret feels too tall for the chassis.
The tank is completely underdetailed in many areas that makes it feel unfinished, if you really want to save on the triangle count, I’d highly suggest adding random tidbits like screws, headlights, shovels, or any other equipment the Panzerkorps would need in a jiff!
I’d also suggest decreasing the size of the mantlet near the breach, it is a tad too big.
Add a viewport for the driver and the gunner on the bottom of the tank for detail. Stick a MG-42 out of it for more detail!
I’d also decrease the barrel length, it looks too long to be a PZ III
As someone who is very familiar with WWII German armor, I feel I can be fair with this. First off, I think it looks very nice. Good job especially on the detailing.
I think the turret could stand to be a little shorter (in height), and not as sloped on the top. The mantlet could be a little smaller, and the armor panels/mudguards over the wheels could be a bit thinner. Other than those nitpicks, I think it looks awesome! Great job!
If possible, in the future, you could try to figure out how to use orthographics in Blender (I don’t use it, so I don’t know if it’s possible), to provide a 2D “map” of creating the 3D model.