Hiya, just looking for some feedback on this thumbnail I made a couple weeks ago.
Just to clarify, I do know that there are two shadows protruding from each character, I had two light sources in Blender and I completely forgot to fix it until after I had finished the render and edited it.
Good render and fun vibes. My suggestion would to tighten up the composition. Bring the characters and action in more, and lose some of the deadspace in the water/sky.
The water is clipping in with the sand. Some character poses don’t make sense like the white shirt headless dude. Also, since there is fire at the back I think some characters should be drawn to that because if it isn’t it drives the audience away from the main vocal point (that being the island). I feel like the water isn’t water and is just a mirror.
Other than all the points I mentioned it is a good GFX.