Feedback on Thumbnail for a Headless Hangout game

Hiya, just looking for some feedback on this thumbnail I made a couple weeks ago.

Just to clarify, I do know that there are two shadows protruding from each character, I had two light sources in Blender and I completely forgot to fix it until after I had finished the render and edited it.

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Good render and fun vibes. My suggestion would to tighten up the composition. Bring the characters and action in more, and lose some of the deadspace in the water/sky.

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The water is clipping in with the sand. Some character poses don’t make sense like the white shirt headless dude. Also, since there is fire at the back I think some characters should be drawn to that because if it isn’t it drives the audience away from the main vocal point (that being the island). I feel like the water isn’t water and is just a mirror.

Other than all the points I mentioned it is a good GFX.

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