I recently (two days ago) began learning to use Blender for 3D modeling, and I made a few variations on tophats (these are of my own design). While they aren’t much, I’d love to get some feedback on the three different variations that I’ve made, such as:
Which hat looks the best
How I could improve the hats
What I could add to the hats
Just for fun: Would you wear any of these on your avatar?
I like the way the hat looks with flat shading, however, it ends up making the band look different. Any suggestions for how to make the band look normal?
Go to the side tabs and look for an option that has auto normals or auto smoothing (something similar to that, forgot the tab name) then change the angle as neccessary
They all look pretty good, personally, I like the one that’s “High(er) Poly” the most. The “Rounded/Beveled” one looks kinda weird as I rarely see top hats with a rounded bottom part on Roblox.
Hey, personally out of all three I believe that the high poly hat looks the best as the lines are absent unlike the low poly one where it simply looks a little bit too bricky for my taste.