Hello there!
I’m (for fun) currently working on a tree chopping mechanic for an upcoming game I’m working on. Compared to the other features in the game so far, it seems boring and choppy, but I have no ideas on how to improve it.
Here is a video of it in action.
https://streamable.com/ws9dwg
I’m looking for feedback, or ways to improve the system 
Thanks!
Alex.
Looking good!
Maybe you could add some particles or something each time you hit the tree, or give the tree a little bounce.
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Thank you!
Yeah, I could add some particles or a little bounce in the tree. I’ll mess with maybe tweeting its size a bit, jiggling it around, etc. There is a little screen shake so I’m not sure if maybe I should remove that and replace it with the bouncing effect on the tree. I feel with screen shake and a little animation would be hard too see.
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