I’m making a Survive/escape the disaster type game which is based to be more realistic the Tsunami is still a W.I.P and is the first disaster to be added (fyi game is not public yet)
Link to VID showing the Tsunami
^What game currently looks like right now^
v If you got feedback I’d be glad to hear it! v
Probably but it would probably be a lot laggier and for maps I’m using parts instead of terrain so there’s less lag and less problems with generating etc…
thanks for suggestions! the first one I plan on using break joints to break buildings (that’s what someone suggested me) the second one is a good idea ill definatly add that soon! the third one I could add more Tsunami wave parts which go over the other wave I also plan on adding water splash particle effects for when waves crash into stuff like buildings!
someone suggested me this to but what imma most likely do is make a wave shaped mesh which will be connected to the front of these parts and will follow the same path!