I’m looking for ideas on what to add to spaces that feel empty or too open. I think the caves are great compared to other parts. I’m quite proud of the torn flag models, but they’re not too easy to see. I’ve tried playing with lighting to get this. I’m also open to any other feedback, whether about the art, game design, or other parts.
Camera overview video:
Gameplay Video:
I do have a version of my game up to play, but it’s not what is shown in the video as it’s a work in progress. At the end of the gameplay video it shows a boss fight, which I might make a separate post for as it’s not complete yet. Thanks!