[FEEDBACK] Opinion about my first blender low poly car?

Car1 Car2

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If I were to suggest anything to improve, it would be to use the proportional editing tool to make the sides of the car more curved, because they look a bit flat at the moment. This is a good resource on how to use proportional editing—you could try selecting the edge of the car going along the side and use proportional editing to add a more gradual curve along the length of the mesh to look more consistent with typical car designs.

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The windows are really small… Can you try to make it bigger?

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The car looks a bit to blocky, it would be nice if you could make it smooth and curvy on some sides

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Well I’d say that it seems pretty good for your first time but the headlights look a little weird maybe make them a little bigger but overall it’s good.

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For your first time I would say it look really good! But I would like to see more curve and shape into.

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For a low poly car, I think this is fantastic! Could work really well in some low poly games and cities etc. Really well done, Main suggestion to improve would be to increase window size and of course add wheels, But for a first attempt this is fantastic! Good luck!

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Its really great for first try. I would add bumper and also ideas mentioned above. Overall great low poly car :slight_smile:

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Its not bad practice, but to be honest it can be much better, try researching for ways to make your work easier, blender is a wide tool

Nice Job! Some more stuff you could do is maybe use smooth tool to give the car a little spice, or also use the UV texture rap tool, tab-a-u-Smart UV rap, then texture the object to your desirable color and texture.

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looks good! this just one thing that it lacks some small details you could add but this looks amazing keep up the great work!

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For the first time, I like that style. I’d like to connect my reply with the past replies people sent this thread.

The only thing I wanna suggest you, is to get inspired. Maybe look cars up on google and try to replicate that car, but in low poly, and in your style. I started modeling room items from my personal room when I started building on Roblox for example.

Good luck in the future!

Regards,
CrahsFacts

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