My Ship System
This was created using linear and angular velocity instances. I’m not sure if there are better methods, and what the limits of using priorly mentioned instances are. I also hope to add a tilt to the ship while turning; please include any threads or topics that may be helpful. All the parts of the ship were set to massless excluding a “hull” part with 0.2 density to allow it to float and act as the physics of the ship. Any feedback or suggestions would be appreciated.