Hi!
I recently made this in studio:
It’s supposed to be some sort of deep underwater facility location, let me know if there is anything I can improve about it.
Hi!
I recently made this in studio:
It’s supposed to be some sort of deep underwater facility location, let me know if there is anything I can improve about it.
It’s quite nice, love the lighting. Although it’s a bit dark, I know it’s deep underwater but maybe you should lighten it up (just for feedback) although there are 2 random spotlight which is just there? Maybe you should add more spotlights, I’m not sure if that’s like a entrance or something since it’s quite dark. If that is the entrance I would recommend some more stuff to show that it’s there (like more lighting). Maybe you can show like stuff growing on the walls since it’s deep in the ocean or wherever, because it probably wouldn’t be maintained. I really like the terrain though and love the build, just confused of what i’m looking at.
Hi, thanks for your feedback!
this is more like a sort of practice for myself to learn how to make underwater terrain, atmosphere, etc. for a game project im working on. Also, the light beams are supposed to be shining on a communications disc. ill brighten the place up a bit.
Thanks!