Here’s a GIF of a nontextured SPAS-12 that I modeled in Blender.
https://gyazo.com/0e1ecbe3c11905ee46e8fd5455258ff9
Please give some feedback on how it looks, and how I can make it better…
Here’s a GIF of a nontextured SPAS-12 that I modeled in Blender.
https://gyazo.com/0e1ecbe3c11905ee46e8fd5455258ff9
Please give some feedback on how it looks, and how I can make it better…
Looks great only complaint is the back bending down.
looks pretty cool!
Personally, I would like to see this model with a texture
please explain what you mean…
It looks great! I would like to know how you textured that!
I used a technique of texturing called UV Texturing. It’s kinda like “Unboxing a mesh” where you have to lay all the mesh’s vertices onto a 2D plate, and it textures the mesh based on how the software folds it back into a 3D shape. UV mapping - Wikipedia
you can also change how the software folds the mesh into a 2D plate.
Everything looks good EXCEPT the thumb grip is slightly off.
Edit: Thank you all for such honest feedback!