Hello there, recently I have been making a game named “The Library” and wanted suggestions and/or feedback from the community on it and how I can make it look better showcase wise.
Not much, but from the screenshots I can obviously see that it is based of a garden perspective. Have you tried messing about with Lighting properties? If you use them correctly they can make your game look hella realistic.
At first I thought this was another Roblox Library, but I see it is just a map.
But to be honest, this library looks way better than the popular ones right now. Very Quebec-themed, c’est vrai?
Anyways, I like the lighting and the inner designs, they match pretty well. The music sort of makes the place feel like a spooky library, so I’m not sure if that is what you are looking for (but again, the lighting and the library itself match this sort of theme).
Adding books on the shelves will definitely make it better (it’s a library), but I’m sure you were going to do that anyways. A landscape instead of a blank ocean would be nice as well, and potentially a larger map? I mean, it depends what your game is for, but usually libraries have more shelves than open space, or are really vast to allow open space to exist.
Otherwise I think you just need to consider gameplay elements as you move forward. The map itself is solid.