i’ve got several ideas for games, and i want to make all of them. however, jumping from one project to another is getting me nowhere! i’m finishing none of them!
i’d really appreciate some external feedback to help me decide which project I should focus on right now. here are a few ideas I have in mind:
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a game where your job is to deliver ice cream to people, and you have to keep it from melting. it melts way faster when you’re in the sun, but when you aren’t in the sun, it melts slower.
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a game where you have to survive (or shoot) drakobloxxers that set things on fire (the fire actually burns down in-game structures) and you try to control the spread of destruction.
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a puzzle game where you have to remove blocks from various voxel builds. each block has an arrow pointing in a set direction and can only be removed once there are no other blocks obstructing it. you have a limited number of moves, and each click takes away one move, no matter the outcome.
i’d love to hear which one of these you think has the most potential or if you have any suggestions for how to improve them. thanks in advance for the feedback
- concept #1 (ice cream)
- concept #2 (drakobloxxers)
- concept #3 (voxel puzzle)
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