[feedback] WIP Ammunition

My team and I have been developing ammunition for about 2-3 weeks now, and we have about 5 maps and a lobby. Currently the version released only displays 1 map (Tokyo 2078), Our 2 primary weapons (handgun & melee, tho we have others in SS, more on this later), and our teams.

The game is in very early open-Beta
The link is published and playable here: Ammunition [BETA] Test Place - Roblox

All of our weapons have been custom modeled.

We plan on adding these features so try not to suggest them because they are all WIP:
~Shop GUI
~~currency, gun purchase, dev products, other effects
~Spawn into lobby get TPed to map
~~will be a random map
~elimination game mode
~~first team to eliminate the other team/last plr standing
~ranks and other leaderstats

If you have other gameplay features that you could suggest to us to immerse our community please leave them down below.

Help on realism

I am also looking for help on making our Tokyo 2078 map look more realistic. I am not much of a map maker but I tried my best on this beginner attempt.
Here are some pictures:



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Fixed, apologies.
{30 characters.}

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I really like this build, but I would really like to see inside the houses in your screen shots. I like the designs of the houses, but there is one thing I want to point out.

image
As you can see, you can see neon in the front but not at the sides nor back. I don’t think it looks very good if you just put one neon on the front and leave the sides and the backside empty.

Anyways, good job! :+1:

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