Feedback with level designs in my game

game:

There are currently 102 levels in the game, please let me know about your thoughts on them, thanks! The goal of the levels is to maintain a sense of progression in difficulty, so let me know if any levels were unusually hard. Feedback about the game in general is also appreciated :slight_smile:

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I really like the level design, i kspt playing until level 50 :joy: I like how new elements are introduced, but i think that one thing you could improve is that for instance, element 1 is introduced, then we see it for a few levels, then when element 2 is introduced, i didnโ€™t really see element1 again. the only element that was consistent was the red kill parts. Other than that i really enjoyed the game!

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Yeah one goal I set out for the game is a new mechanic every 10 level, the mechanics will be reused sometime, but if the new mechanic alone is enough to make a good level, I probably wonโ€™t use a old one, you will start to see this pattern after stage 50.

Also was there anything stopping you from completing stage 50? Any part you found unusually hard?

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No, not particularly, it was relatively easy, but i didnt get halfway ofc, so if i play again it will get harder. i js left, as i had other things to do.

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