FeedBacks On Dungeon!

Hi There
so i have this dungeon for one of the map for my rpg game. but before i continue this i need some feedbacks to improves the game!
all feedbacks will be really appreciated!
test it out here!

thanks!

6 Likes

Honestly, I don’t know what has to be improved about this as it looks truly amazing, good job!

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The Low poly Graphics are AMAZING!, but heres some feedback! I noticed a Gap Under the Door, And a Found another Much bigger Gap on the wall, its big enough for me to go through it too

I like the use of the Synty (or however you spell it) pack! Also, what are these transparent parts?

They look a little weird.

You have sunrays coming through the ceiling where sunlight shouldn’t be shining in because there is no opening. Not sure if those are transparent parts, but they look weird.

Sorry but i made 100% all by myself using blender no packs are used! and yes i made a poll at my group if we were going to keep the rays or no (rays = the invisble part) and the poll shows that 70% wants the ray to be there!

it actualy rays from the torch. but i still need to consider on removing it since most of the people likes it and its plain without one

ah yes keep forgetting to fix that haha. and the big gap is actually for me to continue the dungeon. thanks for the feedbacks!

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Well, torches don’t really emit sun rays like that, especially in a closed environment. ;-; Maybe try testing some particles or something around the torch. Like some sparks or something, in place of the sun rays

2 Likes

alright, thanks for the feedbacks!

Looks awesome to me. I gave you a like, my only critique, is to add a tutorial to let players know what is the purpose of the game.

Great design!

yeah i prob add that when i get a scripter for my game. thanks for the feedbacks!

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The dungeon looks incredible! Everything is nicely detailed and fits in well. I can tell a lot of effort went into it. There are a few minor adjustments I’d personally recommend you make.

  1. As some pointed out above, the transparent “sun ray” parts are a bit odd. I know you said it was for the torch but it appears to be coming in from the roof but there’s no roof hole or space for the light to come in so it feels a bit oddly placed. Maybe in a few spots put a few holes in the roof with broken bricks so it looks like the lights shining in.

  2. The dungeons really neat, maybe too neat. Everything’s a bit too “neat” in that its very organized and polished which usually doesn’t come to mind when you think of a medieval dungeon. It’s usually in disrepair and damaged a bit. Maybe add cracks in the walls or floor, maybe have moss growing in spots.

Other then that it’s great, I’d rate it overall an 8.5 / 10.

good ideas! really helped me on finding more ideas to add in to the dungeon! thanks for the feedbacks!

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the dungeon looks GREAT!!! tbh its too similar to this… Dungeon Delve - Roblox

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its kinda dif. the game that roblox made have much more details then i do and better models then mine

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yes but im saying it looks super duper similar

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true and this looks amazing using that asset pack hmmm can you link it?

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sorry i dont use any asset packs! i made them my own hehe

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the hehe makes you sus bc im sure i saw this build type some where using the exact same assets

1 Like