Hi guys! So I’m currently developing a semi-rp wolf game where the players will eventually be able to unlock new species by levelling up, completing quests etc. and have started finalising the wolf redesign model.
I would like some suggestions on how to go about making fur however as I’m struggling to make it look similar to the concept in terms of placement etc. An example of some of the fur I’ve added to the model is below but other than this, the model itself looks IMMENSELY different from the concept I drew and wondering if anybody has any specific tips on how to model as closely as possible to concepts for the next time I try and model an animal/creature or other.
I like the asset! Although you should add some more repeated fur all around the place and made the wolf a little shorter than the character, like they are in real life. I also recommend splitting the tail so you can animate both parts normally.