I am creating a custom rig using RigEdit Lite. It is built like a normal R6 rig, but its feet go into the ground, making it slide when the player moves it.
Any help is greatly appreciated!
I am creating a custom rig using RigEdit Lite. It is built like a normal R6 rig, but its feet go into the ground, making it slide when the player moves it.
Any help is greatly appreciated!
I think you need to set the Humanoid’s HipHeight.
The feet may have can-collide set to false.