Feet Going Into Ground

I am creating a custom rig using RigEdit Lite. It is built like a normal R6 rig, but its feet go into the ground, making it slide when the player moves it. Screen Shot 2020-10-25 at 7.00.39 PM

Any help is greatly appreciated!

I think you need to set the Humanoid’s HipHeight.

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The feet may have can-collide set to false.