Not trying to flex or anything but just wanted to show how practice does make perfect.
The last few weeks i’ve been working on a roleplay game and in order to acheive what I wanted i had to go outside my comfort zone to model and rig characters, something 've never thought I would do.
You may not notice significant differences but the final results are completely seamless compared to the others as well as much more optimized and easier to animate smoothly.
only one test character (which I never used is naked because for each body the clothes has to fit that specific body, if you read properly the character with faces are the old characters and that not the point of anything anyways, thanks for the feedback I think?
the first rig took the longest which was a few hours, the next not so long because I got the hang it however they all took place in the span of many days considering there was other aspects of the game I was working on. Thanks for the compliment though!