Update 1.1
- Map nature & plantation revamp
- Forest Kodai
- Blood system revamp (squirts create blood splatter on impact)
- Added mobile shift-lock
- Background Pagoda Render Fidelity Precise > Automatic
- Revamped info bars
Patches
- Patched some objects with PBR (physics based render) emitting metal footsteps instead of the texture the object has
- Patched emote wheel not being sized correctly on all screens
- Patched mobile run randomly stopping even when the context button is held
- Patched external database servers still being rendered even after the server closes
- Patched health & stamina bars being offsetted a little
- Patched character tilt being unresponsive sometimes
- Patched a flaw where exploiters could infinitely heal them self
- Patched player collisions not working correctly sometimes
- Patched one of the Torii’s collisions being off
- Patched sideways blood
Previous Update (1.0)
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Mobile Compatibility
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Bridgelands region
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Removed chunk system because it was redundant, but might add back in the near future
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Stamina reduction has been lowered
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Adjusted lighting settings to appeal eyes
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Added Settings
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Redid regional interface
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Updated the Exp requirement logic
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Exp bar is now no longer visible; is only visible on kill or if you press semicolon ( ; )
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Instead made water kill instantly
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Reduced blood and spark emit count
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Redid cemetery
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Added statues you can revive for special perks and items
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Redid the katana animation set
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Removed the barrier near Shrine 1’s cliff
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Katana Damage 30 > 35
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Kill Exp 50 > 75
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Storm Length 06:28 > 10:00
Credits: Feudal Japan | Credits
Date: September 30, 2021