File > Publish does not prompt you to approve sounds that don’t have permissions for (in team create). If you file > Publish As to another game, it will. If you file > publish as to your own game, it will not.
Upload a sound to your main profile
Make a game in a group you own
Turn on team create
Put the sound asset in the game (either as an rbxassetid:// in a script OR in a sound instance)
Publish the game (File > Publish)
Expected result: A prompt telling you what assets need permissions Actual result: No prompt
If you publish to another game in that same group, you will a prompt about asset upload.
Hey @SubtotalAnt8185 ,
Sorry for the late reply. We want to reduce the number of pop-ups in our publish flow, so we opted instead to implicitly grant permissions in Studio (on insertion from Toolbox, Asset manager, pasting sound ID, ) so there’s no need for manual granting on Publish. With our release of copy-paste, there shouldn’t be a need to grant permissions anymore. So we don’t plan on releasing a pop-up for Save/Publish. Although we did release one for Publish As to your own place.