Filter text outside game?

Hello, i was creating a plugin and i would like to add a setting called “Filter text” since this plugin adds text that will be showed to players (a typewriter) and i would allow users to choose to filter the string that they input in the plugin if they want to. Anyways i need to make a function that filter the text and since i would filter the text right after that it is inputted and not during the game i cannot use the functions of the ChatServiceRunner and the TextService function because for the first i need to be in the game and for the second, the id of the user is required and even if i get it using StudioService:GetUserId() it says that the user has to be connected to a server.

Is there any way to do this, or do i need to filter the text when the game is runned?

Thanks!

This is probably not possible. The documentation for the TextFilter Api is private or doesn’t exist in the first place, and the api is most likely not accessible by anyone except for Roblox game servers.

Content created by the game developers doesn’t have to be filtered, just so you know — only content generated by users in-game has to.

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Oh ok thanks!

I know it was just in case someone woulded like to filter the text :slight_smile: