Filtering Text Label

Hey! I’m currently creating a system where the text you type in a textbox in a GUI becomes the text of a certain text label.

It does work, however there are no remote events or any other scripts involved other than this one. I want to use filtering service to filter the text in the textlabel because I know that could get me banned.

Here’s my script:

local textBox = script.Parent

local function updateText()
	-- Check if TextName and TextLabel exist
	local textName = game.Workspace:WaitForChild("Booth1"):WaitForChild("NameSign"):FindFirstChild("TextName")
	if textName and textName:FindFirstChild("SurfaceGui") and textName.SurfaceGui:FindFirstChild("TextLabel") then
		local textLabel = textName.SurfaceGui.TextLabel
		textLabel.Text = textBox.Text
	end
end

textBox.Changed:Connect(updateText)

this should help

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.