FilteringEnabled + Backpack = nope

So, using FilteringEnabled, after dying for the first time, my Backpack doesn’t work properly at all. The gear don’t ‘appear’.

The server sees that the gear is there, though:

The client doesn’t get the gear though:

Repro steps:

Create a place with FilteringEnabled.
Join this place with some gear.
Die in the place.
When you respawn, you won’t have any gear.

It’s a matter of gear not being cloned back in. I fix this by manually cloning gear into the player’s backpack.

But how will I do that if the server sees the gear and the client doesn’t? You mean I need to re-parent them to the backpack for it to work properly?

I gave RoboYZ a repro place for this bug two days ago, and he’s looking into it.

Thanks! I hope to see this bug patched soon.